﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace zEngine
{
    public class Settings
    {
        public static bool EnableDrawBoundingBox = true;

        // FPS Camera Settings
        public static float FPSCamera_RotationSpeed = 0.005f;
        public static float FPSCamera_MoveSpeed = 5.0f;
    }
}
